Invitation to Hotel Experience 2026
editMARMOURIS S.A. is participating for the second consecutive year in Hotel Experience 2026, the leading event for architecture, design, and modern hospitality. A conference, exhibition, experiential installations, and business meetings bring together people, ideas, and real projects in the same space, shedding light on the changes that are already affecting the way we travel, temporarily reside, and remember a place.
INVITATION
We invite you to Hotel Experience 2026
on October 17 & 18, 2026, 11:00 – 20:00
at Technopolis City of Athens (Gazi)
100 Pireos St., 118 54, Athens
DEXAMENI Hall
Stand 4.08
to stay informed by key speakers
about all the new Architecture & Design trends
in the field of Hotels and Tourism !
Book your tickets now, here.
In an era where the design of hospitality spaces is being redefined, our company continues to be the reliable partner for architects, interior designers, and industry professionals, offering materials of high aesthetics, durability, and sustainability.
A “Labyrinth” of Ideas & Innovation

This year’s 3rd edition of Hotel Experience promises a unique experiential event. With an impressive “Labyrinth” as the central setting, wandering through the interior and exterior spaces of Technopolis transforms into a journey of discovery.
Within this atmospheric environment, MARMOURIS S.A. presents integrated solutions and surfaces that give shape to the most demanding architectural ideas.

At the MARMOURIS S.A. stand, visitors will have the opportunity to get to know up close:
- Innovative materials & high-spec surfaces for indoor and outdoor spaces of hotel units.
- Premium furniture & decoration materials combining aesthetic luxury with functionality.
- Sustainable and durable solutions that respond to modern architectural design trends.


The labyrinth functions as a tool for organizing the experience: movement is structured through choices, dead ends, and alternative paths, transforming the tour into a process of continuous exploration. The spatial experience is based on the constant negotiation between orientation and disorientation, enhancing the element of surprise and discovery.
At the same time, concepts associated with the labyrinth—such as wandering, play, and mystery-run throughout the event. In this way, the central theme appears in all spaces of Technopolis, both interior and exterior, shaping a unified environment of experience. The narrative avoids linearity and invites the visitor to compose their own path, discovering multiple levels of spatial interpretation.

